0.4 CHRIMBAS UPDATE!!!


Unfortunately due to Life and Sickness the game is not ready by Christmas like I hoped. But here's a christmas eve update to kill time before the big day! We've gotten a lot done and we're basically just marching towards getting it all wrapped up!!! Here's what to look for in the new update:

- Three New Levels! Including two new bosses!

- New Weapon! The all-powerful "BWOOMPH-9000"!!! How do you find it? Well, you might want to hurry up and find those keys if you haven't already~

- New enemies! Meet THE BOUNCER! Someone finally called security on you. 

- New powerup: MORE HEALTH! Find the golden carrots to increase your health and outlast your customers~

- SOUNDS! Much-requested new audio feedback to help you get your bearings in the heat of a feeding frenzy!

- A lot of little visual improvements on art and performance. 


There's a lot of stuff that still needs its polish. We're aware of the following:

- Sprites in the compendium can display funny. 

- The UI is an eyesore, it's under construction.

- The Lamias can get stuck trying to reach enemies they cannot reach. 

- Certain things that SHOULD have sound effects just DONT yet. SFX in general is a major project rn.


Let us know if you run into any additional issues!!! We won't know what's wrong if we don't get feedback! Feel free to comment on this post or join our discussion on Patreon or (preferably) the Discord! 

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